## File Management and Errors Modeling Tools Viewing Model Data Running Simulations/Help ## Rendering Options Hide Rest of Model (Native SketchUp Feature) View Hidden Geometry (Native SketchUp Feature) View Model in X-ray Mode (Native SketchUp Feature) Render by Surface Class Render by Data Render by Outside Boundary Condition (New) Render by Layer (Native SketchUp Feature) Render by Surface Normal (Native SketchUp Feature) Render Settings Color Scale Simulation Results Data Tool Animation Settings Animation Controls ## OpenStudio Menu Items ### Hide Rest of Model (Native SketchUp Feature) On the first image, "Hide Rest of Model" is not active, so when you edit a group or component, the rest of the model is grayed out but still visible. The following image has "Hide Rest of Model" active. As a result, that is all you see when you are editing a group or component. (Credit: David Goldwasser/NREL) (Credit: David Goldwasser/NREL) Back to Top ### View Hidden Geometry (Native SketchUp Feature) When "View Hidden Geometry" is not active, you see only the middle zone on the third floor. When you activate "View Hidden Geometry", you see a semitransparent view of the rest of the model. This technique shows only objects that are hidden because of the "hide" attribute. If a layer that contains an entity has been turned off, it will still be off in this mode. (Credit: David Goldwasser/NREL) Back to Top ### View Model in X-ray Mode (Native SketchUp Feature) X-ray mode enables you to quickly look inside your model without hiding anything or creating section cuts. (Credit: David Goldwasser/NREL) Back to Top ### Render by Surface Class This is your typical working rendering style. Walls, roofs, windows, doors, and floors, and shading surfaces all have their own unique self-assigned colors. (Credit: David Goldwasser/NREL) Back to Top ### Render by Data Once you load the ESO file, select the run period, and select the data variable, you can use the Render by Data command to view the model colored by the data value. Surfaces or zones are colored by the variable value at a given time. To change the time, use the SketchUp Shadow Settings control (Window->Shadows). If the time is outside the current run period, no values will display. You can display a color bar or use the data value cursor to reference the absolute values of the variable. (Credit: David Goldwasser/NREL) Back to Top ### Render by Outside Boundary Condition (New) This is a good rendering mode to diagnose problems with your model. It colors surface by their outside boundary conditions. It provides a quickly way to globally look at boundary conditions throughout your model. (Credit: David Goldwasser/NREL) Back to Top ### Render by Layer (Native SketchUp Feature) This will render content by layer. You can create zones to represent anything you want to track. For example space types. Create or zones on these layers, or move the to this layer. Keep in mind, that the layer structure isn't saved with the IDF file, so any layer's you setup are just for your current session. (Credit: David Goldwasser/NREL) Back to Top ### Render by Normal (Native SketchUp Feature) This rendering style only has two colors. Red or white. White represents the front of a face/surface, while red represents the back of a face/surface. This is a good diagnostic tool to look for reversed faces. Normally red would be inside of the building, and white outside, but if faces are reversed, the model could appear similar to below. (Credit: David Goldwasser/NREL) Back to Top ### Render Settings You can use this setting to select the EnergyPlus Standard Output (ESO) file corresponding to your current idf model. Once the ESO is loaded, you can select from available run periods (such as design days or annual simulations) and then from available report or meter variables. Scan the "*.mdd", "*.mtd", and "*.rdd" files to see which meters and report variables are available for your model. Currently, only surface or zone level meters and report variables are supported. The ESO file can become quite large for models with many report variables, so parsing this file may be somewhat slow and cause the UI to lock up. If possible, limit the amount of meter and report variable output requested, look at the results of design days only, or shorten the simulation run period to minimize the size of the ESO. You can also cache read ESO files into a format that can be parsed more quickly. This option will generate a "*.eso.cache" file in the same directory as the selected ESO file. You can delete the cache file at any time; it will refresh when the file timestamp on the ESO file is newer than the cache file. (Credit: David Goldwasser/NREL) Back to Top ### Color Scale You can open this window to see the current data value associated with a rendered color. This will change as you adjust the min and max value and data type. You can see the color scale on the screenshot under "Render by Data". Back to Top ### Simulation Results Data Tool The Results Data Tool functions much like the normal Information Data tool in OpenStudio; however, in this case it displays the data associated with the surface it is over. This data are based on your current rendering settings. You can also see the Results Data Tool in use on the screenshot under "Render by Data". Back to Top ### Animation Settings Load the ESO file into memory. Then use the Animation command to see how variables change with time. You can configure the time period to run (you can tell it to loop continuously if you wish). No direct animation export is provided, but you can use a screen capture tool to record a video. (Credit: David Goldwasser/NREL) Back to Top ### Animation Controls Animation tools give you controls to play, pause, rewind, and fast forward the animation. It uses the makers and frame settings you set in Animation Settings window. Back to Top

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